My skills include Animation (character, motion graphics, VFX), Illustration, and Programming.
As a Technical Artist, part of my responsibility is to research and develop efficient ways to get our games rolling.
Currently, I professionally work with all major Adobe CC software, Spine, and Cocos Creator.
Concept, animate and illustrate assets for a variety of mini games.
Designing and re-designing UI for the main product, as well as creating marketing art on occasion.
Animated and illustrated game assets used in a mobile and browser game.
Created art assets and put them together for engineers to utilize in an internal slot machine engine. Slot game development for games played on casino floors.
Concepted game ideas and brought them to life as useable and functioning assets in Unity 3D, as well as HTML5/CSS3 mock ups.