My skills include Animation (character, motion graphics, VFX), Illustration, and front-end Programming.
As a Technical Artist, part of my responsibility is to research and develop efficient ways to get our games rolling.
Currently, I professionally work with all major Adobe CC software, Spine, and Cocos Creator.
I make mobile casino games. I am both artist and dev. Sometimes I'm the artist (where most of the responsibility is to animate), and other times I'm the developer (putting the game together, and creating custom scripts for customized visuals and functionality). I help both artists and devs with problems that relate to the rendering pipeline (most often Spine related).
I occasionally create shaders or convert existing ones to work with our game engine; depending on what suites our needs.
Concept, animate and illustrate assets for a variety of mini games.
Designing and re-designing UI for the main product, as well as creating marketing art on occasion.
(This is where I began developing into a technical artist. The company was acquired by Everi).
Animated and illustrated game assets used in a mobile and browser game.
Created art assets and put them together for engineers to utilize in an internal slot machine engine. Slot game development for games played on casino floors.
-Illustration
-Motion Graphics
-VFX
Concepted game ideas and brought them to life as useable and functioning assets in Unity 3D, as well as HTML5/CSS3 mock ups.